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SmartDialer Colors are mixed using 3 octets of numbers and intensity between 00 (no color) to FF (pure color)
FF0000 = Red
00FF00 = Green
0000FF = Blue
000000 = White (All colors off)
FFFFFF = Black (All colors on)
888888 = Grey (All colors 1/2 strength)
Mixing the primaries yields:
FFFF00 = Yellow
FF00FF = Purple
00FFFF = Blue/Green
FFAA00 = Orange
? = Rainbow
HKLMSOFTWAREHTCSmarDialing =The main key for skinning the SmartDialer
Keys for "Number bar" are as follows:
clrFLInvert =Highlighted color of text on number bar (initial color, until you click elsewhere)
clrFLNormal =Color of text on number bar if not hightlighted as in when a contact name is "clicked on"
clrFLHI = Color of the Highlighter, make contact name standout when clicked on and is initial background color for text bar.
Keys for "Contact box":
clrNormal =Normal, unselected text in Contact box
clrInvert =Highlighted text in box, when you click on a name
clrMatch =Color of the "box" that surrounds text that match the numbers pushed "box around letter def when you push 3"
clrMatchText =Color of text in clrMatch box
clrDupCallLog =Color of text if contact is also in current call log. (Makes recently called people stand out)
clrHI =? Unknown
Others:
capability = ? Unknown
bEnableDBClick = Enable double click to dial
bEnableDialer = Enable SmartDialer
bEnableDrag = Enable dragging a contact
bShowFormatChat = Disable SmartDialer menu
Dial Skin Colors are mixed using 3 octets of numbers and intensity between 00 (no color) to FF (pure color)
Dial Skin Colors are the reverse of the the SmartDialer Colors
FF0000 = Blue
00FF00 = Green
0000FF = Red
000000 = White (All colors off)
FFFFFF = Black (All colors on full strength)
888888 = Grey (All colors on 1/2 strength)
Mixing the primaries yields:
FFFFFF = White <--16 Million colors to choose from and follows standard hex color naming conventions.
00FFFF = Yellow <--Awesome Contrast
FF00FF = Purple
FFFF00 = BlueGreen
00AAFF = Orange
FFAA00 = The Touch Dialer Blue (Mixture of Blue and Green)
HKLMSecurityPhoneSkin =This is the main key for phone skins
DIALER = This is the main dial pad that you dial phone numbers on.
LANDSCAPE and PORTRAIT = The orientation or the dialpad phone you should change the same key in both orientation to stay consistant
text = Text in the "Information Window" The one that shows last number dialed, contact info, etc.
textColor = Color of the text in the information window
dialbutton = Button that displays the numbers you dial
MajorColor = Color of the dial button digits
MinorColor = Color of the dial button text (abc, def)
MajorRCMLStyle = Size of the dial button digit, values are HEX 1a for the smaller through 20 for the largest (1a,1b,1c, etc.)
MinorRCMLStyle = Size of the dial button text, values are HEX 1a for the smaller through 20 for the largest (1a,1b,1c, etc.)
MajorFlags = Position of the Number on the dial button, values are 1-13 (decimal), IE, Upperleft, bottomright, center,etc. (Hex 400 makes the text invisible)
MinorFlags = Position of the text on the dial button, values are 1-13 (decimal), IE, Upperleft, bottomright, center,etc. (Hex 400 makes the text invisible)
bmpNormal = Path to the Bitmap you see when you are not touching the keys
bmpPressed = Path to the Bitmap you see when you press a dial key
bmpFlags = Adjusts the alignment of the bitmap on the key, not commonly used
bmpTransparency = Transparency of the bitmap and ability to show through backgound image
bmpDisabled = Bitmap that displays if the button goes disabled, like "Hold" is disabled if you are not in call
erasebutton = Button that erases digits you typed (Usually the back arrow)
bmpNormal = Path to the Bitmap you see when you are not touching the keys
bmpPressed = Path to the Bitmap you see when you press a dial key
bmpFlags = Adjusts the alignment of the bitmap on the key, not commonly used
bmpTransparency = Transparency of the bitmap and ability to show through backgound image
bmpDisabled = Bitmap that displays if the button goes disabled, like "Hold" is disabled if you are not in call
VerbButton = Call History Button (special value f0f0f will make the text invisible on the textFlags key)
textColor = Color of the "Call History" text
textRCMLStyle = Size of the "Call History" text, values are HEX 1a for the smaller through 20 for the largest (1a,1b,1c, etc.)
textFlags = Position of the "Call History" text on the button, values are 1-13 (decimal), IE, Upperleft, bottomright, center,etc.
bmpNormal = Path to the Bitmap you see when you are not touching the keys
bmpPressed = Path to the Bitmap you see when you press a dial key
bmpFlags = Adjusts the alignment of the bitmap on the key, not commonly used
bmpTransparency = Transparency of the bitmap and ability to show through backgound image
bmpDisabled = Bitmap that displays if the button goes disabled, like "Hold" is disabled if you are not in call
textDisabledColor = Color of the disabled text in the event a button goes disabled
other =Only used to define the background page
bmpNormal = Path to the image used in the background
TalkEndButton = The setting for the combined talk/end button
bmpDisabledEnd = Bitmap that displays when the End button goes disabled
bmpDisabledTalk = Bitmap that displays when the Talk button goes disabled
bmpFlagsEnd = Adjusts the alignment of the bitmap on the key, not commonly used
bmpFlagsTalk = Adjusts the alignment of the bitmap on the key, not commonly used
bmpNormalEnd = Path to the Bitmap you see when End is active
bmpNormalTalk = Path to the Bitmap you see when Talk is active
bmpPressedEnd = Path to the Bitmap you see when End is pressed
bmpPressedTalk = Path to the Bitmap you see when Talk is pressed
bmpTransparencyEnd = Transparency of the End bitmap and ability to show through backgound image
bmpTransparencyTalk = Transparency of the Talk bitmap and ability to show through backgound image
PROGRESS = This is the "In Call" page you see when on a call
VerbButton = Call History Button (special value f0f0f will make the text invisible on the textFlags key)
textColor = Color of the "Call History" text
textRCMLStyle = Size of the "Call History" text, values are HEX 1a for the smaller through 20 for the largest (1a,1b,1c, etc.)
textFlags = Position of the "Call History" text on the button, values are 1-13 (decimal), IE, Upperleft, bottomright, center,etc.
bmpNormal = Path to the Bitmap you see when you are not touching the keys
bmpPressed = Path to the Bitmap you see when you press a dial key
bmpFlags = Adjusts the alignment of the bitmap on the key, not commonly used
bmpTransparency = Transparency of the bitmap and ability to show through backgound image
bmpDisabled = Bitmap that displays if the button goes disabled, like "Hold" is disabled if you are not in call
other =Only used to define the background page
bmpNormal = Path to the image used in the background
TalkEndButton = The setting for the combined talk/end button
bmpDisabledEnd = Bitmap that displays when the End button goes disabled
bmpDisabledTalk = Bitmap that displays when the Talk button goes disabled
bmpFlagsEnd = Adjusts the alignment of the bitmap on the key, not commonly used
bmpFlagsTalk = Adjusts the alignment of the bitmap on the key, not commonly used
bmpNormalEnd = Path to the Bitmap you see when End is active
bmpNormalTalk = Path to the Bitmap you see when Talk is active
bmpPressedEnd = Path to the Bitmap you see when End is pressed
bmpPressedTalk = Path to the Bitmap you see when Talk is pressed
bmpTransparencyEnd = Transparency of the End bitmap and ability to show through backgound image
bmpTransparencyTalk = Transparency of the Talk bitmap and ability to show through backgound image
text =Text in the "Information Window" The one that shows last number dialed, contact info, etc.
textColor = Color of the text in the information window
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